using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Daan;
using DanMuGame;


public class StoryResultPanel : MonoBehaviour
{
    public Text txt;
    public ScrollRect scroll;


    public void SetContent(string str)
    {
        this.txt.text = str;
        this.txt.transform.parent.GetRectTransform().anchoredPosition = new Vector2(0, 0);
        this.gameObject.SetActive(true);
    }

}
